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When devs have to lie [Reblog]

Written by Raycevick I've been getting the impulse to boot up Apex Legends again… It happens every couple of months, it's virtually the only service game I come back to every couple of months, and for lots of reasons. One, I think it's still easily the best game to ever iterate the Battle Royale formula. The speed, guns, movement, maps, abilities, squads, battles, comms, interactions, characters; it's all appealing for me. I'll chuckle at Revenant's edgy dialogue before flying a couple Football fields to Shotgun somebody's armor off with a perfect charged shot. It gives such a precise balance between a grounded world and over the top gameplay that I find, most other games just don't satisfy like Apex does. However, this piece isn't about praising a game that pisses people off, it's instead about the circumstances that can lead to developers themselves being put into a bind. It just happens to be that Apex is the game where I heard an example of ...

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